#pragma once

extern char** talent;
typedef struct rrectangles {
    int left;
    int top;
    int right;
    int bottom;
    COLORREF color;
}RRectangles;
void TalentSelect(character* role);

void printalent(character* role);



void Compare(character* role,RRectangles** tangles);

void init_talent(int** selected_line);
